Hello there, today I wrap up what will be the last entry on my cacti farm.
Please wait for images to load on slower net connections.
Saturday, 15 November 2014
Saturday, 8 November 2014
Crypto's Cacti Farm v2 - Automatic Mod
Howdy again folks; today I have made a simple modification to the existing version 2 farm that makes it almost completely automatic.
Yes there are a few pics in this post so be patient on slower net connections.
Saturday, 1 November 2014
Build Tips Compilation
Today's post is about a few build tips I may or may not have published previously. I have compiled them all in a single post for easy future reference.
Pictures inside also so be patient on slower net connections.
Pictures inside also so be patient on slower net connections.
Saturday, 25 October 2014
Crypto's Cacti Farm - Version 2
Howdy folks, today I update my current progress on a cacti farm with a slightly more automated variant that requires no replanting.
Note that I have included images in this entry so it will take a little longer for the page to load.
Note that I have included images in this entry so it will take a little longer for the page to load.
Wednesday, 8 October 2014
Crypto's Cacti Farm - Version 1
Simple cactus farm I've been using on a server to save time getting green dye. This design plants 64 cacti and makes collecting it all effortless by the flick of a lever, and is an easy starting point for those looking to get into playing with Redstone in Minecraft.
Tuesday, 23 September 2014
Build Tip: Use original Minecraft Textures
Having put all the groundwork into the blog since signing up to the Google Blog system, I can now get into the fun stuff I wanted to do when opening this blog.
Friday, 19 September 2014
The Forge Alternative
Comments on Microsoft aside, apologies for the delay between posts.
On top of other unrelated blog issues (net quotas and ISPs); I was also delayed due to making Lite Loader talk properly with Optifine on my laptop machine, strange since the desktop I have made a jar from with the same install process in a previous blog entry worked without any issue. :S
On top of other unrelated blog issues (net quotas and ISPs); I was also delayed due to making Lite Loader talk properly with Optifine on my laptop machine, strange since the desktop I have made a jar from with the same install process in a previous blog entry worked without any issue. :S
Labels:
crypto4coin,
Forge,
Lite Loader,
Minecraft,
Minecraft 1.7.10,
optifine,
voxelmap
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